<html><head><title>ExamineWorldCollisions</title></head>
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<font face="Arial" size="2"><p align="center"><b><font size="4">ExamineWorldCollisions()</font></b></p>
<p><b>Syntax</b></p><blockquote>
Result = <font color="#006666"><b>ExamineWorldCollisions</b></font>(Contacts)</blockquote>

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<b>Description</b><br><blockquote>

Examine the collisions which have occurred in the world since the last call. Collisions have to be 
enabled with <a href="enableworldcollisions.html">EnableWorldCollisions()</a> before using this command. To step through the collisions, 
use <a href="nextworldcollision.html">NextWorldCollision()</a>. 

</blockquote><p><b>Parameters</b></p><blockquote>
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<tr><td width="10%"><i>Contacts</i></td>
<td width="90%"> 
If set the <font color="#924B72">#True</font>, contact information about the colliding objects are collected and can be retrieved with 
<a href="worldcollisioncontact.html">WorldCollisionContact()</a>, <a href="worldcollisionnormal.html">WorldCollisionNormal()</a> and <a href="worldcollisionappliedimpulse.html">WorldCollisionAppliedImpulse()</a>. If set to <font color="#924B72">#False</font>, 
no contact informations are collected (faster). 

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</blockquote><p><b>Return value</b></p><blockquote>

Returns nonzero if the collisions can be examined, returns zero otherwise. 

</blockquote><p><b>See Also</b></p><blockquote>

<a href="enableworldcollisions.html">EnableWorldCollisions()</a>, <a href="nextworldcollision.html">NextWorldCollision()</a> 

</Blockquote><p><b>Supported OS </b><Blockquote>All</Blockquote></p><center><- <a href=engine3dstatus.html>Engine3DStatus()</a> - <a href=index.html>Engine3D Index</a> - <a href=fetchorientation.html>FetchOrientation()</a> ->

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